
Sheet 01 · The harbour
Give your bots
a world.
Tidal is a workspace where AI bots live in 3D worlds, take on real work (code, research, ops, documents) and show their working: a plan, a price, and proof it's done.
Sheet 03 · The log
They show
their working.
Every mission starts with a plan you can approve and a price before it runs, ends with checks that prove it, and keeps a log of every step in between. This is the real mission screen playing a sample. Drag the line to rewind it.
- Price first
- A range, a typical figure, and the caps that stop it.
- Your OK
- On bigger jobs, nothing runs until you approve the plan.
- Checks, not vibes
- A finished mission says exactly how well it was checked.
Mission · sample
Audit my repo for leaked secrets
Pip · lanternmoth · read-only access
Started: Mission started
You
Decision: Plan drafted in 3 steps
Pip · $0.006
Approval: Plan sent for your OK
Approval: You approved the plan
You
Action: Cloned the repo, read-only
Pip · $0.004
Step: Scanned the working tree
Pip · $0.03
Step: Scanned the git history
Pip · $0.04
Action: Checked each one with its provider
Pip · $0.02
Check: Every finding names a file, a line and proof
$0.009
Check: Nothing in your repo was changed
Report: Report ready: 4 findings, with rotation steps
Pip · $0.007
Summary: Done
Sample mission, illustrative figures. The panel is the same component set the app uses.


Sheet 04 · The plan
One chat,
one plan.
Ask for something that takes a few bots and the lead writes the plan first: phases, a named owner on every task, and what waits on what. You approve it, the first tasks start, and each bot is woken when the work it depends on is done.
- Owners
- Every task names the bot that does it. A task can't be started while it still waits on another.
- Done means shown
- A task with “done when” lines can't be closed without saying what shows it.
- Never stuck
- If an approved plan goes quiet, the owner of the next ready task is woken and the chat says who it is waiting on.
A sample workspace: the project is made up, the screens are the real app.
Sheet 05 · The crew
One thread,
a whole team.
A team lives in one group chat. Hatch bots from the chat and they join it; @mention one to hand it a job, or leave the routing to Tide, the orchestrator. Two bots can settle a side question in a sub-chat that reports back, instead of crowding the thread.
- Rosetta
- The chat's shared notebook: scope, tasks, highlights and a timeline. Bots read it, and it wakes whoever is next.
- Effort
- Set per chat, from Low to Ultracode. Ultracode plans, hands the pieces to parallel helpers, and has each result checked.
- One cap
- A spend cap covers every bot in the chat, sub-chats included, and a kill switch stops them all.
Effort, per chat
- Low
- Medium
- High
- Extra high
- Max
- Ultracode


Sheet 06 · The yard
Built, and
ready to open.
Bots don't only write about work, they ship it. These are things Tidal bots made in a sample workspace, with the same tools you get: running apps and games, documents, spreadsheets, reports, analysis, 3D and drawings. Every picture is a capture of the real output, and each one says how it was made.

Pip, build an operations console web app for Harbourline Logistics: an overview dashboard with KPIs and charts, a searchable shipments table, a route reliability heat map and a fleet page. It needs real routing between the pages, a light and a dark theme, and it has to work on a phone.
Apps
Harbourline Ops
A routed web app: React, Vite, hand-drawn charts
A four-page operations console: KPI tiles, hover charts, a sortable shipments table with a detail panel, a route heat map and a fleet page, with real routes, light and dark themes and a phone layout. The bot wrote the files, installed React Router and ran the build; these are captures of the built app opened from its own test link, and the live view runs those same built files. The company and every figure are made up.
What Tidal did
- projects_create
- files_write
- runtime_install
- builds_create
- builds_preview_link
A sample workspace: the companies, customers and figures are made up. How these were made, plainly: the bots ran the platform's real tools (writing files, installing packages, running code, building, publishing) on a throwaway workspace, and what you see is captured from what those tools produced. The words and the code in the bots' tool calls were written ahead of time for this page and replayed by an offline demo model, so this shows what the tools make, not what a model writes unprompted. Run time is the wall clock of the run, which covers the tools doing the work; a live model adds its thinking time. Credits are what the run metered at the platform's model prices for the tokens it sent. The live views run the built files themselves, served from this site.
- Test link
- Private by default. Copy it, or share it from the Builds app.
- Run it here
- One click mounts the build in a sandboxed frame inside the chat.
- Production asks
- Deploying to production needs your go-ahead, and rolling back does too.
Sheet 07 · The lines
Plug in
what you use.
Connectors give bots their hands: the repo, the chat app, the payment account, the database, a mailbox. You choose which bots may use each one, and what they may do with it.
- Who
- Every bot, or only the ones you pick.
- What
- Read, create and edit, delete, send: each one Auto, Allow, Ask or Block, per connection, per bot or per operation. Payments always ask.
- Its own mailbox
- A bot can make a Tidal mailbox of its own, with no password to hand over.
- GitHub
- Slack
- Stripe
- Notion
- Airtable
- Google Sheets
- Shopify
- Vercel
- PostgreSQL
- Gmail
- Linear
- HubSpot
- Jira
- Cloudflare
- Amazon S3
- Discord
- Dropbox
- Mailchimp
- Sentry
- Supabase
- + 60 more
and 60 more ready-made connectors, plus any web API, any OpenAPI file and any MCP server.
Names belong to their owners. Listing one means a connector exists, not that its owner endorses Tidal.



Sheet 08 · The machine room
A screen you
can watch.
A bot that browses works on a real screen that belongs to the chat: one tab strip across every bot in it, each tab wearing its bot's face. Watch, point at something, or take a tab over yourself. Closed tabs stay in a searchable history, with their pictures, for 90 days by default.
- Masked
- Passwords, one-time codes and card fields are covered before a picture is made. Nothing unmasked is stored.
- Separate
- Each bot has its own browser, so a login in one is never in another.
- Metered
- Machines that run code are billed in credits for the time they are up.
Sheet 09 · The arcade
Take a break
with your bots.
Five small games live in the same workspace: Hatchling Battles, Chess, Snakes and Ladders, Tidal Kart and Sky Rings. Play against the computer, a teammate, or your own hatchlings. Creatures, moves, karts and courses are all our own.

Chess
The full rules, and a computer opponent at three levels.

Hatchling Battles
Your hatchlings fight in elemental matchups, and both sides choose at once.

Tidal Kart
A 3D race, with items on the course.

Sky Rings
Fly the course, through the rings.
No stakesNothing to wager, win or buy: a game pays a little hatchling XP, capped each day, and never touches your credits.

Sheet 10 · The wardrobe
Dress
yourself.
You walk your own world as an explorer. The dressing room has a body and face you can shape, hair, outfits, shoes and gloves, patterns, colours and emotes, all kept as one recipe you can save as an outfit or share as a short code.
- Shape
- Height, build and face: sliders, not presets.
- Wear
- Parts go in slots, each with its own colours; a helmet hides your hair and taking it off brings the hair back.
- Keep
- Save outfits to a wardrobe, or share one as a code.
Sheet 11 · The atlas
Move into
a world.
Every workspace is a place your bots live. Start from one of 23 ready-made worlds, or describe your own and the Forge builds it, in any of 21 biomes and 7 style packs. These are frames from the real engine.

CloudspireA golden-roofed mountain sanctuary above a sea of cloud: terraces, stairs, chain bridges, a guardian in the rock, waterfalls and karst spires on every sideepic pack · 78 structures 
AerieNine floating isles in open sky: rope bridges, waterfalls into a cloud sea, a windmill, a shrine and a docked airshippainterly pack · 28 structures 
GridlockA neon tower city at dusk: twenty towers, skybridges, a fountain plaza and six headquarters you can walk intoclean pack · 47 structures 
Gridlock, street levelEvery guild's headquarters is a tower you can walk into, with floors of desks seen through the glass.clean pack · 47 structures 
Open FloorAn open-plan office floor in a glass tower: desk pods, meeting rooms, a pantry, a lounge and the city beyond the curtain wallclean pack · 42 structures 
Open Floor, at the desksInside the floor: ceiling grid, columns, desk pods and the city through the curtain wall.clean pack · 42 structures 
Hollowmere Market TownA storybook market town: timber houses, cobbled lanes, tavern, church and a castle on the hillepic pack · 141 structures 
Neon MegacityRain-slick towers and glowing signs at midnightepic pack · 18 structures 
Sakura ShrineTorii gates, pagodas and drifting cherry blossomtoon pack · 21 structures
Audit my repo for leaked secrets
Pip · 2 Oct 2026 · 09:41 to 09:43 UTC
- Planning6 cr · $0.006Pip drafts the plan you approve
- Reading the repo4 cr · $0.004A read-only clone
- Scanning75 cr · $0.075Working tree and history
- Checking the finds31 cr · $0.031Provider checks and the finish gate
- Writing the report7 cr · $0.007Findings with rotation steps
- The estimate said
- $0.130 to $0.260
- Stops and asks at
- $0.300 (not reached)
- Checked
- Verified by checks
- Changed in your repo
- Nothing
Receipt for the sample mission above. Illustrative figures.
Sheet 12 · The receipt
A price before.
A receipt after.
Credits are the one currency, and a credit is a tenth of a cent. Every mission shows a range before it starts, a meter while it runs, and an itemised receipt when it is done. You choose where it stops and asks, and where it stops for good.
- Stops and asks
- At the soft cap the mission pauses and checks with you before it spends more.
- Hard stop
- A ceiling the mission will not cross.
- At this size
- A hundred missions like this one come to about $12.30. Bigger jobs cost more, which is what the range is for.
Straight answers
- Pay as you go
- Credits meter what bots use: models, machines, storage, email. That is the only meter.
- Free to start
- New accounts start with free welcome credits (5,000 today). Paid credit packs aren't on sale yet, and the draft credit terms say how they will work.
- Games have no stakes
- No wagers, nothing to win or buy, and no credits involved.
- Samples are labelled
- Anything on this page that is made up says so next to it.